![]() Decorative base parts like beds or vending machines.The "Randomise with same seed" button allows you to try out different options while having recipes remain largely the same, or update your game to use a seed you entered manually in config.json.Click one of the "Randomise with _ seed" buttons to re-randomise everything."Unrestricted" will not treat them any differently to, for example, titanium."Top-level only" will only allow them for recipes which cannot themselves become ingredients (such as base parts, vehicles, or the rocket.This can cut down on heavily nested recipes."Never" will not allow them as ingredients at all.For several categories of items (equipment, tools, and upgrades) you may choose whether the randomiser treats them as ingredients for other recipes:. ![]() depth upgrades instead of letting you skip ahead as soon as you have the ingredients for the more advanced upgrade. If so, the randomiser will preserve the linear progression of e.g. Choose whether vanilla upgrade chains should be respected.For example, your repair tool may suddenly require a Choose whether you would like fish, eggs, or seeds to be considered as valid ingredients.Both modes have logic in place to prevent softlocking. ![]() Chaotic, on the other hand, stays true to its name. Balanced will randomise using logic balanced to provide a challenge, but remain fun while avoiding incessant grinding.
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